I build apps that work without the cloud: offline-first mobile, on-device AI, and peer-to-peer sync.
Previously Developer Evangelist and Technical PMM for Mobile & Edge at Couchbase. Before that, mobile and AR engineer at Nextech3D.AI (ARway SDK) and Flam, and a Google Summer of Code '21 contributor to MediaPipe.
🔎 Open to: Solutions Engineering, Solutions Architecture, Forward Deployed Engineering, and Technical PMM / DevRel roles · Remote India, Delhi NCR, Bangalore, or the UK · midhapulkit28@gmail.com
| Project | What it does | Stack |
|---|---|---|
| Couchbase Lite Retail Demo | Flagship reference app I led for 15 months: 8 platform builds, cloud + Wi-Fi + Bluetooth P2P sync, on-device semantic and image search, offline chatbot (Apple Intelligence / Gemma) | Kotlin · Swift · JS · Flutter · React Native · .NET · Ionic · Java |
| EdgeRAG-iOS | Retrieval-augmented generation running fully on device, with Couchbase Lite vector search | Swift |
| PongP2P | Real-time Pong between two phones over the local network, no internet needed | Swift · Kotlin |
| KahootP2P | Kahoot-style multiplayer quiz that syncs peer to peer, fully offline | Swift · Kotlin |
| PlantPal | Offline AI botanist in your pocket. No tracking, no ads - just plant care that works without the internet. | [Swift] |
- SwiftLeeds 2026 (Leeds, UK): Peer-to-Peer Sync: Building Offline-First Apps That Talk to Each Other
- droidcon India · Kenya · Uganda · Dubai: offline-first vector search and P2P sync
- Seven Peaks (Bangkok): offline-first vector search
🎮 For fun: my old 3D game portfolio from my game dev days.




