A source plugin to unlock the maximum player and tickrate limit on L4D2.
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Updated
May 31, 2026 - C++
A source plugin to unlock the maximum player and tickrate limit on L4D2.
A tickrate enabler for SRCDS (Source Dedicated Server) environments. Based upon legacy implementations.
Replay a recorded multiplayer tick trace against your declared netcode state machine, and get the first transition the table does not permit.
To associate your repository with the tickrate topic, visit your repo's landing page and select "manage topics."