A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
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Updated
Nov 3, 2026 - TypeScript
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
Modern GPU Compute and Rendering in Javascript
Code samples for 'WebGPU Unleashed: A Practical Tutorial'
Beautiful shader components, built on vgpu and TypeGPU. 100% Free, Zero config, one command setup.
webgpu for node.js
A minimal webGPU toolkit for rendering and compute pipelines
A particle effects emitter system made in WebGPU.
WebGpu powered PWA App.Crazy fast rendering solution.Visual Scripting.Yatzy with real physics, MOBA 3d Forest of hollow blood
BLAS on WebGPU
Display a webcam feed through WebGPU
Cross-platform WebGPU bindings for OCaml/ReasonML
Particles Simulation Based on WebGPU
Nexus Adapter Studio is an experimental browser-based WebGPU application for training LoRA adapters on supported GGUF models. Bring your own model and JSONL corpus, evaluate learning, and export resumable Nexus adapter checkpoints. Runs locally without a Python or PyTorch backend.
Production-oriented Agent Skills for building, reviewing, debugging, testing, and profiling browser graphics code
demolishedWebGPU is a shader rendering engine based on WebGPU
Fractals on WebGPU.
NEXUS Web LLM is a browser-based local inference app for compatible GGUF and LittleBit models, featuring custom WebGPU acceleration, metadata-driven configuration, 100 model profiles, automatic memory planning, speed tuning, and runtime diagnostics.
🚧 A ray tracer based on WebGPU API
Blazor WASM WebGPU compute demos
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